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git.0x19.co - doomgeneric-snom360/log
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Akhsarbek Gozoev [Tue, 11 Feb 2020 18:04:08 +0000 (10:04 -0800)]
osx sdl2 port done
ozkl [Sat, 7 Sep 2019 16:15:16 +0000 (19:15 +0300)]
Update README.md
ozkl [Fri, 6 Sep 2019 09:01:15 +0000 (12:01 +0300)]
posx/posy args added to soso to support window placement
ozkl [Fri, 6 Sep 2019 07:31:50 +0000 (10:31 +0300)]
added 'y' key to known keys for soso
ozkl [Fri, 6 Sep 2019 07:11:51 +0000 (10:11 +0300)]
added empty implementation of SetWindowTitle to soso
ozkl [Wed, 4 Sep 2019 18:50:18 +0000 (21:50 +0300)]
Update README.md
ozkl [Wed, 4 Sep 2019 13:35:55 +0000 (16:35 +0300)]
Create README.md
ozkl [Wed, 4 Sep 2019 12:36:47 +0000 (15:36 +0300)]
screenshot from windows
ozkl [Tue, 20 Aug 2019 19:25:22 +0000 (22:25 +0300)]
ported to soso os
ozkl [Sun, 18 Aug 2019 14:49:49 +0000 (17:49 +0300)]
Makefile.freebsd (gmake on freebsd)
ozkl [Sun, 18 Aug 2019 14:44:03 +0000 (17:44 +0300)]
screenshot from freebsd
ozkl [Sun, 18 Aug 2019 14:06:24 +0000 (17:06 +0300)]
screenshot from ubuntu
ozkl [Sun, 18 Aug 2019 12:28:49 +0000 (15:28 +0300)]
the folder for save/load and default config set to '.'
ozkl [Sun, 18 Aug 2019 08:20:59 +0000 (11:20 +0300)]
added XkbSetDetectableAutoRepeat to xlib port for getting key press
events right way
ozkl [Sun, 18 Aug 2019 07:50:39 +0000 (10:50 +0300)]
Create LICENSE
ozkl [Mon, 12 Aug 2019 16:26:55 +0000 (19:26 +0300)]
ported to xlib with very basic pixel access
ozkl [Sun, 4 Aug 2019 20:02:31 +0000 (23:02 +0300)]
Windows GDI port
ozkl [Sun, 4 Aug 2019 19:58:47 +0000 (22:58 +0300)]
renamed to doomgeneric
Maxime Vincent [Tue, 12 Dec 2017 09:09:06 +0000 (10:09 +0100)]
AT keycodes to doom keys
Maxime Vincent [Mon, 11 Dec 2017 06:31:25 +0000 (07:31 +0100)]
tty keyboard input work in progress
Maxime Vincent [Sat, 2 Dec 2017 10:25:39 +0000 (11:25 +0100)]
fbdoom first version with more generic framebuffer support
Maxime Vincent [Thu, 9 Jun 2016 14:26:16 +0000 (16:26 +0200)]
CMAP256
Maxime Vincent [Mon, 23 May 2016 14:02:22 +0000 (16:02 +0200)]
Extra buffer to compensate for fbdev/doom resolution being different
Maxime Vincent [Mon, 23 May 2016 13:26:13 +0000 (15:26 +0200)]
Upgraded to chocolate-doom port instead
Maxime Vincent [Tue, 17 May 2016 21:54:24 +0000 (23:54 +0200)]
Even less warnings, working on Frosted again. Walls still b0rked
Maxime Vincent [Tue, 17 May 2016 21:24:21 +0000 (23:24 +0200)]
Removed a lot of warnings - but broke Frosted version
Maxime Vincent [Tue, 17 May 2016 08:20:28 +0000 (10:20 +0200)]
Reduce stack usage
Maxime Vincent [Mon, 16 May 2016 21:27:09 +0000 (23:27 +0200)]
Game now proceeds to the main game loop
Maxime Vincent [Mon, 16 May 2016 21:25:40 +0000 (23:25 +0200)]
Add more debugging to build
Maxime Vincent [Tue, 3 May 2016 15:29:48 +0000 (17:29 +0200)]
Update README
Maxime Vincent [Tue, 3 May 2016 15:28:07 +0000 (17:28 +0200)]
Compiles with stubs, dummy video and sound
Maxime Vincent [Tue, 3 May 2016 15:21:27 +0000 (17:21 +0200)]
Rename to frosted-doom
Travis Bradshaw [Tue, 31 Jan 2012 21:57:38 +0000 (15:57 -0600)]
The source for the DOOM serial / model driver.
Travis Bradshaw [Tue, 31 Jan 2012 21:32:25 +0000 (15:32 -0600)]
Adding the release of the DOOM IPX driver.
Travis Bradshaw [Tue, 31 Jan 2012 21:27:37 +0000 (15:27 -0600)]
The DOOM sources as originally released on December 23, 1997